Finding Sustenance

Hunting on Skoria

Is your wolf nearly famished and looking for a quick meal? Have you recently joined a pack and want a good opportunity to meet your new family? Whatever the cause, hunting is an integral part of Skoria. Not only do hunts ensure that you wolf stays healthy, but you gain stats from each hunt you complete!

Here on Skoria we have a wildlife account (not yet implimented!) for players to use when hunting large game. Don't worry, prey that requires the Wildlife account will be clearly marked! Smaller prey can be taken down without the wildlife account in two or three posts. Anyone can post from the wildlife account as prey - even if they are not one of the characters taking part. When participating in a hunt, it is important that you do not add the prey's reaction at the end of your post. Instead, explain what your wolf wants to do and wait to see if they are successful. The person playing the wildlife decides what connects. We recommend taking turns playing the prey. You can only confirm your hit and follow through with what your character would do after the prey's response is posted.

When you play a hunt you play for a set rounds and then the staff can intervene and tell you the health of the animal, whether you can kill, or how many rounds are left before the hunt is complete. You can not make a killing blow before staff approval. This is because not all hunts end up successful. Staff will randomly roll to see the results and base their role off the information in the post. From there, they will post a bit of information on the health of the animal and the wolves involved and what steps to take next.

The larger the prey, the more stats your wolf can gain. This also means that you will need more wolves, especially for large game like moose or elk. Do not finish a hunt without staff approving the finish. Some prey can be finished off in a shorter amount of time, such as three rounds for a sheep, while other prey may take up to 8. How long a hunt lasts depends on the health of the animal, how the posts play out, and what the staff member deems.

Wolves sually hunt the weak animals in a herd. These would be young, old, ill, or injured individuals in the herd who are having difficulty keeping up and defending themselves. On occasion you may hunt healthy animals but be aware that there is greater risk involved. Constant hunting of healthy animals may result in the staff issuing an injury to your characters in their judgement post. If staff members find that your wolf only hunts healthy animals then you will be warned and will have stats for the hunt revoked.

All moderate to severe injuries must be tended to by a healer within ONE week. If a thread is not started with a healer within that time frame, your character will begin losing stats and will develop an infection. Additionally, all injuries from fights and hunts need to be carried over (mentioned) in future threads, including hunts and fights, until the injury is completely healed. Failure to do so will result in a warning.

Under the Flora and Fauna page you will find a table of prey, the number of stats achieved in each hunt, the minimum number of turns required, and the number of wolves or humans required for a successful hunt. If the hunt is unsuccessful, you may still be able to claim some stats at the staff's discretion.

Hunting Guide for humans:



Like wolves and other animals, humans have to eat and drink in order to survive! Here on Skoria, the humans aren't lucky enough to have access to grocery stores and butchers. Just like the animals humans have to hunt to get access to the delicacies they need to live. Thankfully as an advanced species, the humans have a few more methods available to them.

Baiting involves the use of lures, such as food or scents, to draw prey into a trap that makes for an easy kill. Driving is the herding of prey into another area, such as a cliff, or towards other hunters.
Stalking and tracking both follow physical evidence of prey, such as tracks or reported sightings, to locate the animals. Trapping utilises the humans' advanced skills with devices such as snares, pits or deadfalls, to trap and kill prey.

Some of these methods require close contact with predatory animals, which would be a foolish thing to consider without some kind of weapon to fight and defend themselves with. After all, the teeth of a human aren't going to come out on top in a head-to-head brawl with a wolf or a buck. Good thing humans are able to forge weapons, some of which include...

Longswords are medium-ranged weapons that are heavy and hard to manipulate, but give the humans and arms length and then some to attack their prey with a sharp blade. They require strength to use effectively, and are generally slow.
Short swords and daggers are close-ranged weapons that are light and easier to use, but put the humans within reach of their prey, meaning they have to strike with great efficiency to make them useful. The require less strength, but are only effective when the user strikes quickly.

Axes or hatchets are tools usually kept for woodworking, but can be utilised as ranged weapons as they're a great throwing weapon. They're not as hard to use as a longsword or as easy as a dagger, however the user would be well advised to carry more than one and efficient use requires more accuracy than other weapons.

by purchase:
Crude longbows
Axes


Prey size / groups - # of hunters
Baits / Ranged / Close / Combat weapons
Etcetera and so on and so forth

Manual Pages